Piracy – like an alternative

tasadofipanahi 0 دیدگاه ۰۲/۰۹/۱۴۰۳

This topic is more than worn out, and in fact it is a big “button accordion”, the game piracy has been for more than 40 years and all these years there were discussions about its pluses and minuses, so that each interested man has already managed to accept one or another side, and violently (or not very) defends his position.

There will be no schedules and diagrams showing the economic component of the problem, reasoning about the greed of corporations and unscrupulous fans of a freebie. My ̶s̶t̶a̶t̶y̶y̶i̶ will definitely not put an end to the confrontation and will not even raise a new wave of discussion, but still ..
“If you see this inscription, in your hands the next article."

Any alternative is good. Piracy is also a choice, conscious or not (̶l̶t̶e̶n̶n̶n̶ ̶ ̶p̶r̶r̶ ̶ С̶ С̶ О О), someone is downloading because it does not want to pay for “toys”, someone is hiding behind elegant excuses, while others do not have a banal way and they steal food to exchange it for the last code.

Yes, in real life you do not download furniture or apartment, which is usually given an argument in a dispute, but even in harsh reality there are alternatives. When you cannot afford clothes from Timati or Kanye West, you go ̶n̶a̶ ̶r̶y̶n̶k̶ to a store with cheaper prices, and when you swell from hunger, you use weekly discounts on a full -willed product that we love so much.

H.S: The one who writes in the comments about sales in Steam, as an alternative, will destroy the semantic component of the last sentence.

Piracy made its cultural contribution and even to some extent contributed to the development of the gaming industry. This does not cancel all its minuses, but you are not good to take away the right to choose.

Consider the problem on both sides the same way, reinforce your opinion with facts and remember – Your opinion is important for a large family of gamers!

H.S.S: Although who am I so, to take away from you the right to a subjective, one-sided opinion.

The best comments

When you cannot afford clothes from Timati or Kanye West, you go ̶n̶ ̶r̶y̶n̶k̶ to a store with cheaper prices

But we do not steal in the market or in stores, notice, but we buy cheaper. The same in Steam. It is not necessary to always buy expensive novelties, you can buy once every six months to sell, where good games can be purchased by cheap and a whole bundle, and then play them as much as a year!

The article is minus because piracy is not an alternative, but theft. Games are entertainment. These are not vital food and clothes. And prove that you can pirate, there is no sense.

As Daurus correctly noted above: piracy is not an alternative, but theft. And you can come up with any excuses for yourself, it will not change the essence. And the rest is about some mythical cultural influence, promoting progress-this is enchanting demagogy in vacuum.

But there is at least one interesting https://mrsuperplay-casino.co.uk/withdrawal/ situation: old games. Very old games. Who are no longer sold by authors and publishers. Which are not in stores. Which are sold on ebay for crazy money in the amount of several pieces, or even not sold at all anywhere else. Why a digital product, which can be replicated in unlimited quantities, should be a limited number of its official physical copies? The right to some games now is stupid now. Yes, and some GOG is unlikely to be cast by selling games of the beginning of 80s.

Or take some old console. Which is no longer produced, the wheels and boards of which have already scattered from old age. There is no company. There is no console. But the enthusiasts managed to remove the images from the disks during the console’s life cycle and make emulators. Download emulators and images – piracy? Formally – perhaps yes, but … I’m still saying! Who is the victim? Who is damaged? The company no longer exists, and if it exists, it does nothing. She would not have made a profit anyway.

In the “Disruption of Flights” with enviable regularity, “we wanted to buy a game, but did not find where, so spiral”. T.e., If you approach formally, Stopgame promotes piracy: D But this is if formal. But if there is nowhere to buy the game, this is still piracy? Questions-questions ..

I minus the article not because piracy is theft (which is already obvious), and then that this could become a topic of extremely interesting and expanded discussion. But this article does not reveal the topic at all in any way 🙁

You see, traditional theft is bad in that it has a physical form. If you steal a chair from the store, you not just take it from the store, but also from the person who could potentially buy this chair. Total, the damage was caused by one, quite a material unit of goods, and two sides suffered from this.

Digital theft is interesting in that the figure is endless. No one will go from a pulled copy at a loss: neither the manufacturer nor the person who could not go. Therefore, piracy is not so much theft as banal fagot. On the other side of the world, people worked on this product, and they deserve to pay their work if you use this product – like any other manufacturer of any other product in this world. The developers are not extreme, despite the developed piracy.
And I still can’t understand how piracy implies the expansion of the game audience.

to imagine that a person will carry money to the cashier for not having liked it categorically-somehow difficult.

Duck now created everything in order to avoid this situation. The same demos and trial versions – this is not to mention the whole Internet, where you can read reviews, see the possibilities of work, and already starting from this, form your own “pros” and “against”. Yes, and Ghospada, in the same Steam, after the introduction of a refund – about which you can now complain about?

Piracy made its cultural contribution and even to some extent contributed to the development of the gaming industry.

You can a couple of examples in the studio, please. There are very missing details to disclose the topic on both sides, judging by the nature of the article.

"What. pay for the air to play games. What kind of nonsense?" – something like this in childhood about licensing games, but then I matured and began to pay taxes, extinguish loans and learned many new" delights "of life and my opinion about the virtual things of our world, has changed a bit … But not quite quite.
Yes, I know very well that it is not good to steal people, but in theory, no one takes money from the developers, they and so well earns on the fans of their games, who pay a year after year for the continuation of their favorite games of games, whose budget pays off ten times … Yes, you realized about whom I. So what does the pirates have to do with it? How do they interfere with someone to earn money? They dissuade people to buy these products? If people do not want to pay for games and they will not become and, as it were, unreversibles did not protect their products, sales will not increase from this and the quality of the same products will not improve, people will find entertainment and in addition to computer games if they become so inaccessible.
And I don’t have to say that I washed “because of people like you, we have no continuation of our favorite games”, but not, if the developer wants to make a continuation of the games, he will find money, in the end fans can throw himself, but I’m talking about kick -tings. If no one gives money for development, then most likely everyone just does not care about the developer and his games, but it happens on the contrary, that there seems to be money and the suffering fans are full, and the incision simply does not want to do it! (Half-Life 3 not, I did not hear)
And I can’t understand everything, what is all like pirates like that? They do not steal either you or your holy developments, what they did to you at all? You have almost the entire hard drive yourself with pirate content: films, music, books, programs and probably a couple of spiral games, which simply have nowhere to buy (Someday I will get to you, Godfather 2) Yes, even damn Windows, most likely also sprayed. And do not reject, saying “Games is completely different” and the same thing, the same program as millions on the Internet, by the way, even the expanses have already realized that they should first offer them games for free, but for a while to try them and then bought, nothing reminds of them! They do this in Steam, and in the Orijin this section was dedicated to the whole section and the fashion on the F2P also did not fall from the sky, everyone loves freebies, and they use this, in fact, “allowing” to pirate and attract more fans more. So, once again remind me who is bad from piracy, if everyone is so safe for them?

I am not the author. But still piracy "made" for Russia and the CIS a lot. More recently, when it was neither financially or even physically impossible to acquire a license for the majority of the population (by the way, it still remains financially for many). It was on this that generation of hand -to -hand people grew: programmers, installations, designers, journalists (including game) ITDs. Due to the use of the best and the most expensive, sprayed software (including games). "Merit", of course, doubtful. But still. Piracy still supplies people with the same software and media content that in other ways they could not get. Moreover, without any damage from the developer and publisher, and even for the sake of them, in the form of a certain advertising.

Actually, you yourself in the first two paragraphs painted why. Your point of view is not original and not really disclosed. Actually, the semantic load of the blog is zero, expressive means and registration at a minimum. Why did all this be started – it is incomprehensible.

Look. The publishing house orders the development of the project from the studio (a). The budget is allocated, the amount, this amount will go to cover the salaries of employees, including. Studio developers (A), lie on the beach are sipping a beer. The game due to piracy fails, the financial department of the publishing house does not give a damn that due to piracy, the continuation of the game or other project, the publishing house no longer orders from the studio (a). Studio developers (a) do not lie on the beach and do not sip beer. Curtain.

I just don’t understand one thing whether it makes sense to completely abandon piracy? Indeed, in fact, everyone will lose from this, especially consumers, and players will not receive anything in the end, t.Buyers will remain “potential”, and with the fact that the popularity of computer games will roll rapidly, then sales will stop growing, and the video game market will take a good step backward. For me, piracy is the necessary evil, without which, for many video games, they would have remained, "entertainment for baldbes".

Don’t know. Personally, for a person, to abandon the piracy may make sense. Well, maybe he wants to use only licensed products, it is extremely good. Moreover, this kind of users, obviously, will be the most legible for the most part, reasonably calculating the costs of their money and time. Accordingly, in the struggle for such buyers, it will inevitably need to increase the quality bar. Well, the love of freebies, on the contrary, leads to a very strange place. They will earn from us differently. More aggressive advertising, for example. The spread of malware and other micallors, without which the game will turn into a punishment of some. In general, it is true somewhere in the middle. Sooner or later, but the pendulum will shake in some direction, because what is happening in the gaming industry now is complete trash.
Well, and so, not evil piracy and not good. Just an inherent fact. They will create normal laws where piracy will be equated with crime and will actively apply them, then yes, it will be evil and a bad thing.

As with another. Limited demos and all kinds of promotions where student and shkolot is heard paid by impudent. Like, here you will taste the charms of our products, and then, when you become adults and self -sufficient, buy. Or, for example, having played a pirate, purely hypothetically, if the game really likes it and wants a buns of a paid version – a person may well ripen before the purchase. But to imagine that a person will carry the money to the cashier for the fact that he categorically did not like it-somehow difficult. Type regulation and screening. And a lot more likely. All this is “benefit” indirect and in no way calculus, but nevertheless, some positive points are.

Everything, but not everywhere. Some try, yes. And some do not. And here again a lot of things pop up. Who will make a demo for a short and small game? And who will burst reviews and opinions for the game for a couple of evenings? Yes, not even a couple. And someone is trying very hard to protect their products (or vice versa, it is shamelessly hacking), and it turns out so good that download and start a pirate repack is several times easier. In general, here to recall and invent situations of labor will not be.

Who is not difficult to write why you don’t like the article: content, point of view, etc. It is interesting to hear the opinion.

I just wanted to write about the same. More recently, 10 years ago, the cost of 1 workplace of the 3D artist was calculated tens of thousands of dollars. Moreover, the most top equipment was at this workplace, it occupied from the budget from the force of % 20, the rest: the cost of software. But in fairness I can say that now it makes no sense to pirate. Almost all top -end software has versions of builds for training, or indie license for a penny. Yes, the versions for learning have restrictions, but all these restrictions on the mass simply cut the opportunity to use the training versions of software for commercial purposes. It’s just one thing when you spid something there, I bleached the official documentation, I understood this sof to integrate it in your pipline or not suitable. I went either a license, or refused the product. And completely different, when you spidel, everything suits you and you continue to use the pirate version, while you also make money on it. But I repeat pirate does not make any sense because almost everything can be tried and so for free, moreover, legally.

Now by games. Games to pirate evil, developers also want to pull a beer lying on the beach 8).

For example, the voice acting and translation of “Fargus”, in narrow circles, is considered “nostalgic” or “the same” voice acting.Jokes about "999 in 1" and similar memes. I agree, it did not make a huge cultural transformation of the gaming industry, but it was important to me, so I mentioned it, and my comment is plus, thanks.

It became easier, yes. But the meaning remained and he is the same. Homegrown young programmers, video reviews and others are not yet independent, but extremely active people are present in huge quantities. And prefer expensive professional software, with all the ensuing.

One of the shortest positions. Who generally said that money from buying a game will go to the pocket for developers? Why, in general, the craving is to thank the developers with a denyuzhka, it is expressed in the transfer of finance to completely different people? This is good when the publisher and developer are not strangers to each other and the financial condition of some directly affects others. Even better if these are the same people. But it does not always happen. This does not mean that pirate is good and right, but we must clearly realize who and what we pay for.

For purposes, I did not have to justify piracy, I just wanted to give him a chance, and took into account your point of view, as well as Daura, thanks for the comments.

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