Having collected a record amount of money from devoted fans at the FIG site (almost four and a half million US dollars), team Obsidian Entertainment I started the production of fantasy RPG Pillars of Eternity 2: Deadfire and now finally ready to show what she succeeds.
The developers launched a closed beta testing of the game, which can take part in which comrades who have not regretted hundreds of bucks on the project.
According to the design director Josh Soyer (Josh Sawyer), at the test stage, users will be able to evaluate a number of gameplay elements that will appear in the final version Pillars of Eternity 2: Deadfire (a character creation system, multi -class, converted battle system, interface). But something will be absent.
For example, during the ZBT you will not be able to play with the companions who will be in RPG at the time of the release, since they are still in the production process. The actors have not yet managed to record all the remarks, but Obsidian does not want to give out the details of their stories before the deadline.
It is assumed that the premiere Pillars of Eternity 2: Deadfire will take place next year. Look for other details on the official website or on page in Steam.
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Pillars of Eternity II: Deadfire
The best comments
All the same, the fighting was very sloppy in 1 part.
If you understand in the principle of work, then the same series of actions is performed on any complexity.
Moreover, some classes can go through 5 hours of the game by never taking advantage of the vacation, while the others are forced to rest after every 3 battle, because all the abilities were used (even the magicians had a number of cheating abyles, which ended all the living in battle. While the rest of the spells did not stand by efficiency with the first).
In general – in terms of fights, everything was weak for the first pillars.
If you mean the first part, https://luckystar-casino.co.uk/games/ it depends on whether such games come in. Good atmospheric, excellent music, a ton of text that must be read in history (and fantasy actually needs, the companion will not form with its face, voice and body movements because they are not, only text and “pre-sensation”), a thoughtful distribution of statistics (and their use for a new dialogue), a sufficiently executive (real-pause) fighter with the study of enemy resistances and the study of enemy resistance the full use of scrolls and potions (however, there is a level of minimum complexity, purely for history), interesting partners and a good story with the election consequences. If most of the listed items come in, then yes, because the game is peculiar and does not come in. DLC is suitable
The same detailed answer that I expected to see and read. And yes, this is exactly what suits me. There would be an opportunity, I would give a plus, and so – my sincere gratitude, good man)
Yes, the fighting in the first part was unbearable for me. Although I love step -by -step parties, but this one managed to get me in order. Fortunately, they added a plot mode later, although the extreme is also as for me.
In the end, after 80 hours of the main plot, there was already stupidly not enough for the DLC.
I partially agree. Although in such words you can describe any party RPG in general.
Even the best. (Kotor, the gates of Baldura, Dragon Aiga 1 and T.D.).
Take the same Dragon Age Origins. I play for the magician. The level of complexity: maximum. At the sight of the enemy, at first I throw fireball while the enemy rises, a casual chain zipper, then I suck out the whole mana from magicians. On bosses and demigosses- debafs, curses and nightmares. From such a gamepress of spells enemy Okhuvuv Dies.
Well, that’s glorious, he himself was not a veteran and did not go on maximum complexity, but I love to read and the story went with a bang. After it, think about Tyranny from the same people is a non -standard story where you can be a “real” villain
And no one knows anything about the RPG that Obsidian does according to Robert Jordan’s books “Wheel of Time”? I recently began to read and found out that several years ago, the obsidians contracted with another team of developers to make a game in this universe. And besides the announcement, I did not find anything else about her. Canceled it, or still do it?
And what will the people say to this question: you can play, or not? What about DLC to her, suitable or just added?
Good first game, great! And the fighting there is also great. I went through the game excitedly in 59 hours and did not see anything bad. I saw only an excellent plot, an incredible atmosphere, music and a very protracting adventure.
Twisted a little Bet. Graphone pulled up very, very cool. Now, when creating a character, you need to choose what weapons he can own, as well as for everyone (!) the type of weapon has their own unique active Abel, so the soldiers are now also not boring to wave a dens.
Subclasses are nothing super. For example, the warrior is a master of the shield that receives bonuses for him, a master of weapons, who receives bonuses for his specialization on weapons, and Ahmed shallowmulti -armed who gets buns when he changes his weapon (this is already interesting)
My friend played it and after it remained delighted. So I already have two games that should buy.
Thank you again. Best wishes)
Cool what to say! I am glad that classic RPGs are returning!
I’m still highly hoping for Pathfinder Kingmaker.
Tao allowed to write in detail the behavior of the characters in the battle, which still brightened up the passage, eliminating the excess, hmm, "micro -management". For I am even tired of the fighting in a relatively short tyranny, and Pillars did not master until the end.
Step -by -step is just a manna heavenly, but this grue with Rialtim really tires. Forever these duriks mix in a heap, and you are sitting, watching what Abel to use.
Not cut out. Given that it was possible to do a million purtains for cheap, what’s on manu, that on HP the game generally turned into a walk.
Well, yes. Given that I practically do not get out of an active pause, it is already perceived as step by step, I was mistaken in the wording. I can finally control the whole of this booth. In the original trade, I coped, the benefit of little fights was enough. And then finally opened, you will go through the hell through the location.